Music Editing and Implementation
Last of Us | Music (Re)Edit
Wwise Project Explained
BIO:
Hey! I’m João.
20 years of Audio and Music with experience in Music Editing, middleware implementation (Wwise) and Integration to game engine (Unreal Engine).
Lifelong Musician with extensive experience in Performance and Arranging, editing and technical implementation.
Highly organized, creative, versatile, efficient and self-motivated Music Editor with a complete and precise approach looking forward to bringing a fresh insight on Music editing to Film and Game scoring.
Look forward to new challenges continuing my development as a sound artist seeking to fill a Music Editor position.
Always willing to learn new methods/technologies and always strives to provide high quality work in a team-based environment.
Experienced with work in DAW's :
- Reaper - Music Editing; Home Recording, Video and Audio Editing
- Wwise - Audio Authoring and Asset Implementation
CONTACT:
João Campos - Music Editor
Email: contact@jcaudiodesign.comLinkedIn: www.linkedin.com/in/jcaudiodesign


