Music Editing and Implementation

Last of Us | Music (Re)Edit

Wwise Project Explained

BIO:

Hey! I’m João. 20 years of Audio and Music with experience in Music Editing, middleware implementation (Wwise) and Integration to game engine (Unreal Engine).
Lifelong Musician with extensive experience in Performance and Arranging, editing and technical implementation.
Highly organized, creative, versatile, efficient and self-motivated Music Editor with a complete and precise approach looking forward to bringing a fresh insight on Music editing to Film and Game scoring.
Look forward to new challenges continuing my development as a sound artist seeking to fill a Music Editor position.
Always willing to learn new methods/technologies and always strives to provide high quality work in a team-based environment.
Experienced with work in DAW's :

CONTACT:

João Campos - Music Editor

Email: contact@jcaudiodesign.com
LinkedIn: www.linkedin.com/in/jcaudiodesign